ATE - To hit or to smash.
AGE UKE - Rising (upward) block. AGE ZUKI - Rising
Punch. A strike which, at the beginning, looks like any other straight punch;
however, during execution the fist arcs upward such that the back of the
knuckles are used as the striking surface.
AIUCHI - "Simultaneous Scoring Technique." No
point awarded to either contestant. Referee brings fists together in front of
the chest.
AKA - Red
AKA (SHIRO) IPPON - "Red (White) Scores
Ippon." The Referee obliquely raises his arm on the side of the winner (as in
...NO KACHI).
AKA (SHIRO) NO KACHI -
"Red (White) Wins!"
The Referee obliquely raises his arm on the side of the winner.
ASHI BARAI - Foot Sweep.
ASHI WAZA - Name given to all leg and foot
techniques.
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|
ATEMI WAZA - Striking techniques that are normally used in
conjunction with grappling and throwing techniques.
ATENAI YONI - "Warning without penalty." This
may be imposed for attended minor infractions or for the first instance of a
minor infraction. The Referee raises one hand in a fist with the other hand
covering it at chest level and shows it to the offender.
ATOSHI BARAKU - "A little more time left." An
audible signal will be given by the time keeper 30 seconds before the actual end
of the bout.
ATTATE IRU - "Contact"
AWASE UKE - Joined Hand Block.
AWASE ZUKI - U Punch. Also referred to as MOROTE ZUKI.
AYUMI DACHI - A stance found in
ITOSU-KAI SHITO-RYU. It is
a natural "Walking" stance with the weight over the center.
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BO - Staff. A long stick used as a weapon
(approximately 6 feet long).
BOGYO ROKU KYODO - Six Defense Actions. A basic drill of
the Japan Karate-Do Ryobu-Kai. Uses the old names of techniques such as AGE TE,
HARAI TE (or GEDAN BARAI), SOTO YOKO TE, UCHI YOKO TE, SHUTO TE, and SUKUI TE.
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|
BUDO - Martial way. The Japanese character for "BU"
(martial) is derived from characters meaning "stop" and (a weapon like a)
"halberd." In conjunction, then, "BU" may have the connotation "to stop the
halberd." In Karate, there is an assumption that the best way to prevent violent
conflict is to emphasize the cultivation of individual character. The way (DO)
of Karate is thus equivalent to the way of BU, taken in this sense of preventing
or avoiding violence so far as possible.
BUNKAI - Detailed study of the techniques and
practical Kata applications. |
CHIKA-MA - "Too short" CHOKU ZUKI - Straight
or direct punch. A punch with either hand from a neutral stance such as soto- or
uchi-hachiji-dachi or shiko-ashi-dachi.
CLOSED STANCE - Opponents
have the same leg forward (eg. right)
CHUDAN - Middle. During the practice of
KIHON IPPON KUMITE (one step basic sparring), the attacker will normally
announce where he/she will attack JODAN, CHUDAN, or GEDAN (Upper level,
Mid-level, or lower level).
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|
CHUDAN ZUKI - A punch to the mid-section of
the opponent's body.
CHUI - "Warning"
COUNTING to 10 in JAPANESE -
1. |
Ichi
|
2. |
Ni
|
3. |
San
|
4. |
Shi
|
5. |
Go
|
6. |
Roku |
7. |
Shichi |
8. |
Hachi |
9. |
Kyu or Ku |
10. |
Ju |
|
DANI - Lever, Rank or Degree. Black Belt rank. Ranks under
Black Belt are called KYU ranks.
DEASHI BARAI - Foot sweep
DO - Way/path. The Japanese character for "DO" is the
same as the Chinese character for Tao (as in "Taoism"). In Karate, the
connotation is that of a way of attaining enlightenment or a way of improving
one's character through traditional training.
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DOJO - "Way place"
training hall; Literally "place of the Way." Also "place of
enlightenment." The place where Karate is practiced. Traditional etiquette
prescribes bowing in the direction of the designated front of the dojo (SHOMEN)
whenever entering or leaving the dojo.
DOMO ARIGATO GOZAIMASHITA - Japanese for "thank you very
much." At the end of each class, it is proper to bow and thank the instructor
and those with whom you've trained.
DOZO - Please; used when offering
something.
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EKKU - A Wooden oar used by the Okinawans which was
improvised as a weapon.
EMBUSEN - Floor pattern of a given kata.
EMPI (1) One
of the Black Belt level KATA, translated as
"The Flight of a Sparrow". (2) Elbow. Sometimes referred to as HIJI.
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|
EMPI UCHI - Elbow strike
(also called HIJI-ATE); There are various
types; see also the specific strike.
ENCHO-SEN - "Extension." After a draw, the
match goes into overtime. Referee reopens match with command "SHOBU HAJIME."
|
FUDO DACHI - Immovable Stance. Also referred to as SOCHIN
DACHI.
FUJUBUN - "Not enough power"
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FUKUSHIN SHUGO - "Judges Conference"
FUMI KOMI - Stamping
kick; stomp kick, usually applied to the knee, shin,
or instep of an opponent. |
GANKAKU DACHI - Crane Stance, sometimes referred to as
TSURU ASHI DACHI and SAGI ASHI DACHI.
GASSHUKUA - special training camp.
GEDAN - Low;
lower section. During the practice of
KIHON IPPON KUMITE (one step basic sparring), the attacker will normally
announce where he/she will attack JODAN, CHUDAN, or GEDAN (Upper level,
Mid-level, or lower level).
GEDAN BARAI - Low
sweep; downward Block.
GEDAN UDE UKE - Low Forearm Block.
GEDAN ZUKI - A punch to the lower section of the opponent's
body.
GI - Uniform
(DO GI) (KEIKO GI) (KARATE GI) Training
uniform. In most traditional Japanese and Okinawan Karate Dojo, the GI must
be white and cotton (Synthetics with Cotton allowed). The only markings allowed
are the official club patch on the left breast area and the person's name at the front
bottom corner of the jacket.
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|
GO-HON KUMITE - An assault of five
attacks, usually with five paces, with only the last attack countered.
Five step basic sparring. The
attacker steps in five consecutive times with a striking technique with each
step. The defender steps back five times, blocking each technique. After the
fifth block, the defender executes a counter-strike.
GO- NO- SEN - Re-taking
the initiative in Kumite. The tactic where one allows the opponent to
attack first so to open up targets for counteracttack.
GYAKU MAWASHI GERI - Reverse Round-house Kick.
GYAKU ZUKI - Reverse
Punch. A punch with the hand opposite to the
forward foot. |
HACHIJI DACHI - Figure eight
stance; May be either soto- or uchi-. A natural stance, feet
positioned about one shoulder width apart, with feet pointed slightly outward.
HAI - "Yes"
HAISHU UCHI - A strike with the back of the hand.
HAISHU UKE - Backhand
block. A block using the back of the
hand.
HAJIME - Begin. A command given to start a given drill,
Kata, or Kumite.
HAITO UCHI - Ridge-hand Strike.
HANGETSU - A Black Belt level Kata.
HANGETSU DACHI - "Half-Moon" Stance.
HANMI
- Half-front facing
HANSHI - "Master." An honorary title given to the highest
Black Belt of an organization, signifying their understanding of their art.
HANSOKU - "Foul." This is imposed following a
very serious infraction. It results in the opponent's score being raised to
SANBON. HANSOKU is also invoked when the number of HANSOKU-CHUI and KEIKOKU
imposed raise the opponent's score to SANBON. The Referee points with his
index finger tot he face of the offender at a 45 degree angle and announces a
victory for the opponent.
HANSOKU CHUI - "Warning with an IPPON
penalty. This is a penalty in which IPPON is added to the opponent's score.
HANSOKU-CHUI is usually imposed for infractions for which a KEIKOKU has
previously been given in that bout. The Referee points with his index finger to
the abdomen of the offender of the offender parallel to the floor.
HANTEI - "Judgment." Referee calls for
judgment by blowing his whistle and the Judges render their decision by flag
signal.
HANTEI KACHI - "Winner by decision".
HANTEN - Half-turn
HARAI TE - Sweeping technique with the arm.
HARAI WAZA - Sweeping techniques.
HASAMI ZUKI - Scissor Punch.
HEIKO DACHI - Parallel
stance. Open leg stance with heels hip width apart and toes pointing
forward. A natural stance. Feet
positioned about one shoulder width apart, with feet pointed straight forward.
Some Kata begin from this position.
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|
HEIKO DACHI (HIGAONNA LINE)
- A Heiko Dachi
stance, where the front foot is turned slightly inwards while the rear foot is
straight.
HEIKO ZUKI - Parallel
Punch. Both fists punch together, arms shoulder width apart horizontally
(A double, simultaneous
punch).
HEISOKU DACHI - Closed or
blocked foot stance, toes and heels together. An informal attention stance. Feet are
together and pointed straight forward.
HEITO UCHI - Back sword
strike. Thumb side of hand used to strike.
HENKA WAZA - Techniques used after OYO WAZA is applied.
HENKA WAZA is varied and many, dependent on the given condition.
HIDARI - "Left"
HIJI - "Elbow", also known as Empi.
HIJI ATEMI - Elbow Strikes.
HIJI UKE - A blocking action using the elbow.
HIJI-ATE - elbow strike (also called EMPI-UCHI)
HIKIASHI - Drawing front foot
back (after a kick)
HIKITE - Pulling hand. The retracting (pulling and twisting) arm during
a technique. It gives the balance of power to the forward moving technique. It
can also be used as a pulling technique after a grab, or a strike backward with
the elbow.
HIKIWAKE - "Draw." Referee crosses arms over
chest, then uncrosses and holds arms out from the body with the palms showing
upwards.
HIRAKEN UCHI - Flat fist
strike. The fingers are bent at the knuckles only and these knuckles are then
used as the striking surface.
HITOSASHI IPPON KEN - Forefinger Knuckle.
HITTSUI - Knee
hammer (see also "Hiza Geri"). A smash with the knee.
HIZA GERI - Knee Kick (see also "Hittsui").
A smash with the knee.
HIZA UKE - A blocking action using the knee.
HOMBU DOJO - A term used to refer to the central dojo of an
organization.
HORAN NO KAMAE - "Egg in the Nest Ready Position." A
"ready" position used in some KATA where the fist in covered by the other hand. |
IAIGOSHI DACHI - Kneeling stance, on one knee (found in the
Rohai-dai Kata)
INASU - evasion of an
on-coming attack through the course of removing the body from the
line of attack.
IPPON DACHI
- One leg stance (see Mae-tsuru-dachi and
Tsuru-ashi-dachi)
IPPON KEN - "One
Knuckle Fist".
IPPON KEN ZUKI - One knuckle punch. The middle joint of
the index finger is allowed to protrude. |
|
IPPON KUMITE - One-point, pre-arranged sparring. One
step sparring.
IPPON NUKITE - A stabbing action using the extended index
finger.
IPPON SHOBU - One point match, used in tournaments.
IRIMI - to
penetrate, to enter. Usually describes moving closer to the opponent
than the attack as you close in defense.
|
JIKAN - "Time".
JIYU IPPON KUMITE - One step free sparring. The participants can
attack with any technique whenever ready.
JIYU KUMITE - Free Sparring.
JO - Wooden staff about 4'-5' in length. The JO
originated as a walking stick.
JITSU - Hard. As in the concept Kyo,
Jitsu.
JIYU IPPON KUMITE - Semi-free, one-point, pre-arranged
sparring.
JIYU KUMITE - Free sparring.
JODAN - High. Upper
level. During the practice of KIHON IPPON KUMITE (one step basic
sparring), the attacker will normally announce where he/she will
attack JODAN, CHUDAN, or GEDAN (Upper level, Mid-level, or lower
level).
JODAN AGE UKE - Upper rising block.
JODAN USHIRO EMPI UCHI
- High, backward elbow
strike. |
|
JODAN USHIRO ZUKI - High, backward punch. Executed by
punching over the shoulder with the opposite hand such that the palm
side of the fist is facing down.
JOGAI - "Exit from
fighting area." The Referee points with his index finger at a 45
degree angle to the area boundary on the side of the offender.
JOGAI HANSOKU CHUI -
"Fourth and Final Exit from the fighting
area." Fourth exit from the fighting area causes victory to the
opponent.
JOGAI HANSOKU CHUI -
"Third exit from fighting area". Referee
uses two hand signals with announcement "AKA (or SHIRO) JOGAI
HANSOKU CHUI". He first points with his index finger to the
match boundary on the side of the offender, then to the offender's
abdomen. An IPPON is awarded to the opponent.
JOGAI KEIKOKU - "Second exit from fighting area." WAZA-ARI
penalty is given to the opponent.
JOSEKI - Upper
side of Dojo.
JUJI UKE - Figure ten block. Alternate name for
"Kosa uke" (usually open handed). X
Block.
JUN ZUKI - The WADO RYU term for
OI-ZUKI. |
KAESHI - Reverse direction.
KACHI - Victorious.
(e.g., AKA KACHI) in a tournament.
KAGI ZUKI - Hook Punch.
KAITEN - Rotation.
KAISHO - Open hand.
This refers to the type of blow which is delivered with the open
palm. It can also be used to describe other hand blows in which the
fist is not fully clenched.
KAKE ASHI
DACHI - Hooked stance. This stance is
a form of Kosa-dachi. The legs are locked firmly together
(shime) so that one can execute a strong technique.
KAKE-TE - Hook Block.
KAKIWAKE
UKE - Wedge block. A block with both hands
which drive apart. A two handed block using the
outer surface of the wrist to neutralize a two-handed attack, such
as a grab.
KAKUTO UCHI
- Bent wrist strike.
KAKUSHI WAZA - "Hidden
techniques."
KAKUTO UCHI - Wrist joint strike. Also known as "KO UCHI."
KAKUTO UKE - Wrist Joint Block. Also known as KO UKE.
KAMAE - A posture or stance
either with or without a weapon. KAMAE may also connote proper distance (Ma-ai)
with respect to one's partner. Although "KAMAE" generally refers to
a physical stance, there is an important prallel in Karate between
one's physical and one's psychological bearing. Adopting a strong
physical stance helps to promote the correlative adoption of a
strong psychological attitude. It is important to try so far as
possible to maintain a positive and strong mental bearing in
Karate.
KAMAE-TE - A command given by the instructor for students
to get into position.
KAMIZA - Upper seat of Dojo.
KAPPO - Techniques of
resuscitating people who have succumbed to a shock to the nervous
system.
KARATE - "Empty Hand". When Karate was first introduced
to Japan, it was called "TO-DE". The characters of TODE could be
pronounced. However, the meaning of TODE is Chinese Hand.
KARATE-DO - "The Way of Karate". This implies not only the
physical aspect of Karate, but also the mental and social aspects of
Karate.
KARATEKA - A practitioner of Karate.
KATA - A
"form" or prescribed pattern of movement. (But also "shoulder.")
KEAGE - Snap Kick. (Keri-age = "snap kick"). The work
"kick (keri)" is understood; therefore to say Mae-Keage-Geri is not
necessary. It is simply Mae-keage, Yoko-keage.
KEIKO (1) Training. The only secret to success in
Karate. (2) Joined Fingertips.
KEIKOKU - "Warning with WAZA-ARI penalty in SANBON SHOBU.
This is a penalty in which WAZA-ARI is added to the opponent's
score. KEIKOKU is imposed for minor infractions for which a warning
has previously been given in that bout, or for infractions not
sufficiently serious enough to merit HANSOKU-CHUI. Referee points
with his indes finger to the feet of the offender at an angle of 45
degrees.
KEKOMI -
Thrust Kick (Keri-komi = "kick in"),
literally, "Kick Straight Into". The work "Kick (keri)" is
understood; therefore to say Mae-kekomi-geri is not necessary.
It is simply Mae-kekomi or Yoko-kekomi.
KEMPO - "Fist Law." A generic term to describe fighting
systems that uses the fist. In this regard, KARATE is also KEMPO.
KENSEI - Fake movement. The
technique with silent KIAI. Related to meditation.
KENTSUI - Hammer Fist Also known as TETTSUI.
KENTSUI UCHI (Or TETTSUI UCHI) -
Hammer Fist Stike.
KERI - Kick. |
|
KI - Mind. Spirit.
Energy. Vital-force. Intention. (Chinese "chi") The definitions
presented here are very general. KI is one word that cannot be
translated directly into any language.
KI-O-TSUKE - "Attention". Musubi Dachi with open hands down
both sides.
KIAI - A shout delivered for the purpose of focusing
all of one's energy into a single movement. Even when audible KIAI
are absent, one should try to preserve the feeling of KIAI at
certain crucial points within Karate techniques. Manifestation of KI
(simultaneous union of spirit and expression of physical
strength).
(View an essay on "The Kiai" by Collin Affleck, May 2000)
KIBA DACHI - Staddle
Stance. Also known as NAIFANCHI or NAIHANCHI DACHI.
KIHON - (Something which is) fundamental. Basic
techniques.
KIHON DOSA - Basic movement.
KIKEN - "Renunciation." The Referee points one index
finger towards the contestant.
KIME - Focus. To concentrate one's spiritual,
physical and mental energies into an ate, uchi, uke, tsuki or
keri.
KIRITSU -
Stand.
KIYOTSUKE - Attention.
KIZAMI ZUKI - Jab punch. A punch with the forward hand
which snaps back immediately. A choku-zuki or mae-te-zuke
which immediately snaps back. It is executed from
Chudan-kamae.
KO BO ICHI - The concept of "Attack-Defence Connection".
KO UCHI - Wrist joint strike. Also known as KAKUTO UCHI.
KO UCHI MAWASHI GERI - Small inner round kick.
KO UKE - "Crane Block"
or "Arch Block". Same as KAKUTO UKE.
KOHAI - A
student junior to oneself.
KOHO KAITEN
- Backwards roll.
KOKEN - Wrist Joint.
KOKO - Tiger-mouth
hand.
KOKORO - "Spirit,
Heart." In Japanese culture, the spirit dwells in the Heart.
KOKUTSU DACHI - A stance which has most of the weight to the
back. Referred to in English as Back Stance.
KOKYU HO -
Method of breathing.
KOSA ASHI - Crossing foot motion.
KOSA DACHI - Cross "X" stance. This stance is
transitory in nature and does not necessarily require shime.
See also "Kake ashi dachi".
KOSA UKE -
Cross "X" block. Intersecting defence
- usually closed handed. See also "Juji-uke".
KOSHIN - Rearward.
KUATSU - The method of resuscitating a person who has
lost consciousness due to strangulation or shock.
KUBOTAN - A self-defense tool developed by TAKAYUKI
KUBOTA. This tool serves normally as a key chain.
KUDASAI -
Please. Used when requesting
something.
KUMADE - Bear hand.
KUMITE - "Meeting of the hands";
sparring.
KYO - Soft. As in the concept of Kyo,
Jitsu.
KYOSHI - "knowledgeable person," and usually this title
is conferred at rokudan or shichidan, depending on system. I think
the most common practice in the large organizations is for this to
be at shichidan (7th dan).
KYU -
A suffix meaning
"Level". This applies to levels below Shodan.
"Grade". Any rank below Shodan.
KYUSHO WAZA - Pressure Point
techniques. |
MA - Distance (Ma-ai)
MA-AI - Proper
distancing or timing with respect to one's partner. Since Karate
techniques always vary according to circumstances, it is important
to understand how differences in initial position affect the timing
and application of techniques.
MA-TOMA - Intermediary distance.
MAAI GA TOH - "not
proper distance"
MAE - Front.
MAE ASHI GERI - Kicking with the front leg.
MAE EMPI UCHI - Forward Elbow Strike.
MAE
GERI - Front kick.
MAE KEAGE - Front Snap Kick.
MAE
KEKOMI - Front Thrust Kick.
MAE TE ZUKI - Forward hand punch. A punch with the hand
on the same side as the forward foot. NOTE: It may follow a
step forward, but the step is not used to add power.
MAE TOBI GERI - Forward jump kick.
MAE TSURU ASHI DACHI - A form of crane stance. A one leg stance
in which the toes are up. ISee "Ippon Dachi" and "Tsuru Ashi
Dachi")
MAE UKEMI -
forward fall/roll.
MAKOTO - A
feeling of absolute sincerity and total frankness, which requires a
pure mind, free from pressure of events.
MANABU - "Learning by imitating." A method of studying
movement and techniques by following and imitating the instructor.
MANJI UKE - A Double block where one arm executes GEDAN
BARAI to one side, while the other arm executes JODAN UCHI UKE (or
JODAN SOTO YOKO TE).
MATTE - "Wait".
MAWARI - Turn
MAWARI USHIRO GERI - Back round kick. A back kick linked with a
turn. |
|
MAWASHI EMPI UCHI - Circular Elbow Strike. Also referred to as
MAWASHI HIJI ATE.
MAWASHI GERI - Round kick. May be Soto-, Ura-, Uchi-.
(Usually refers to Uchi-)
MAWASHI HIJI ATE - Circular Elbow Strike. Also referred to as
MAWASHI EMPI UCHI.
MAWASHI ZUKI - Roundhouse Punch.
MAWATE -
Command to turn (around).
MIENAI - "I could not
see." A call by a judge to indicate that a given technique was not
visible form his/her angle.
MIGI - Right.
MIKAZUKI GERI - "Three-Day moon" (crescent) Kick. May be
Soto- or Uchi-. (Usually refers to Uchi-)
MOKUSO -
Meditate.
Practice often begins
or ends with a brief period of meditation. The purpose of meditation
is to clear one's mind and to develop cognitive equanimity. Perhaps
more importantly, meditation is an opportunity to become aware of
conditioned patterns of thought and behavior so that such patterns
can be modified, eliminated or more efficiently put to use.
MOROTE UKE - Both hands block.
Block where both hands are used, separately or one reinforcing the
other. Augmented
Block. One arm and fist support the other arm in a
block.
MOROTE ZUKI - U-Punch. Punching with both fists
simultaneously. Also referred to as AWASE ZUKI.
MOTO NO ICHI - "Original Position." Contestants, Referee and
Judge return to their respective standing lines.
MUDANSHA -
General term referring to ranks below
Shodan. Students without black-belt ranking.
MUMOBI - "Warning for
lack of regard for ones own safety." Referee points one index finger
in the air at a 60 degree angle on the side of the
offender.
MUSHIN - To think of nothing; a state of mental
consciousness.
MUSUBI DACHI - Open toe stance. Heels together, toes
apart 45 degrees. |
NI - 1. In the
direction of... 2. The
number TWO
NO - "Of"
NAGE - Throw
NAKATAKA IPPON KEN ZUKI
- Middle finger one-knuckle
punch.
NAMI ASHI UKE - Inside foot snapping kick block. (NAMI ASHI =
"Wave Returning"). An inward kick with the
sole. |
|
NAOSHITE - To fix or adjust.
NEKO ASHI DACHI - Cat leg stance.
NIDAN GERI - Two level kick. A jump kick where one
foot kicks and them the other; eg. to stomach and
head.
NUKITE - Piercing hand (spear hand). A strike
using the tips of the fingers.
|
OBI - Belt.
OI ZUKI - Pursuit punch. A punch linked with a
forward lunge step. The lunge adds power to the
punch.
OKUTSU DACHI - Deep forward rotated stance (found in Bassai,
Sanshi-ryu)
OPEN STANCE - Opponents have the opposite leg forward, ie.
right/left
ONEGAI SHIMASU - "I
welcome you to train with me," or literally, "I make a request."
This is said to one's partner when initiating practice.
OSAE UKE -
Pressing Block.
OSHI ZUKI -
Pushing punch. This punch is executed
so that the opponent will be not only hit, but pushed backwards,
thus setting him up for another blow. An example of this may
be found in RO-HAI katas. |
|
OTAGAI - Each other.
OTOSHI EMPI UCHI -
Dropping elbow
strike in which the elbow descends vertically so that the point of
the elbow is the striking area and the forearm remains perpendicular
to the ground. An
elbow strike by dropping the elbow. Also referred to as Otoshi Hiji
Ate.
OTOSHI GERI
- Dropping kick in which gravity alone is
used to create the force of the kick.
O UCHI MAWASHI GERI -
Large inner round kick.
OYAYUBI IPPON KEN - Thumb Knuckle.
OYO WAZA - Applications interpreted from techniques in
Kata, implicated according to a given condition.
|
REI - "Respect". A
method of showing respect in Japanese culture is the Bow. It is
proper for the junior person bows lower than the senior person.
REIGI - Etiquette. Also referred to as REISHIKI.
Observance of proper etiquette at all times (but especially
observance of proper DOJO etiquette) is as much a part of one's
training as the practice of techniques. Observation of etiquette
indicates one's sincerity, one's willingness to learn, and one's
recognition of the rights and interests of others.
REINOJI DACHI - A stance with feet making a 'L-shape.'
RENSEI - Practice Tournament. Competitors are critiqued
on their performances. |
|
RENSHI - "A person who has mastered oneself." This
person is considered an expert instructor. This status is
prerequisite before attaining the status as KYOSHI. Renshi "has a
name." Renshi is no longer one of the many, so to speak. Renshi is
usually given at yodan to rokudan, depending on the
system.
REN ZUKI - Alternate punching. Punching with one
hand then the other continuously.
RENZOKU WAZA - Continuous or combination
techniques.
RYOTE - Both hands used simultaneously (See
"Morote")
RYOTE USHIRO EMPI - Double backward elbow strike in which both
fists draw back to the hip. |
SAGI ASHI DACHI - One
Leg Stance. Also referred to as GANKAKU DACHI or TSURU ASHI DACHI.
SAI - An Okinawan weapon that is shaped like the
Greek letter 'Psi' with the middle being much longer.
SANBON KUMITE - An assault of three attacks, usually with three
paces, with only the last attack countered.
SANBON SHOBU - Three Point match. Used in tournaments.
SANCHIN DACHI - Hour-glass Stance.
SAN REN
ZUKI - Three alternate punches.
SASHITE - Raising of
the hand either to strike, grab, or block.
SAYU ZUKI -
A two-handed punch in which the fists are
180-degrees opposite each other. An example of this may be
found in Ro-Hai katas.
SEIKEN - Regular fist.
SEIRETSU -
Line up straight.
SEIRYUTO - Bull
Strike. A hand technique delivered with the base of the SHUTO (Knife
hand).
SEISAN
DACHI - Forward stance similar to
hangetsu-dachi. Weight distribution 60% - 40%
SEIZA - Formal seated position. A
proper sitting position. Sitting on one's knees. Sitting this way
requires acclimatization, but provides both a stable base and
greater ease of movement than sitting cross-legged. It is used for
the formal opening and closing of the class.
SEMPAI -
A senior student.
SEN - Taking the initiative.
SEN NO SEN - An initiative taken
against an initiative. Attacking at the exact moment when the opponent
attacks.
SEN SEN NO SEN - Attacking before the opponent attacks.
Preemptive attack.
SENSEI -
Teacher.
It is usually
considered proper to address the instructor during practice as
"Sensei" rather than by his/her name. If the instructor is a
permanent instructor for one's DOJO or for an organization, it is
proper to address him/her as "Sensei" off the mat as well.
SHIAI - A
match or a contest (Event).
SHIDOIN - Formally recognized Instructor who has not yet
be recognized as a SENSEI. Assistant Instructor.
SHIHAN - A
formal title meaning, approximately, "master instructor." A "teacher
of teachers." Hanshi is "wise" or sage-like, hence the common
translation of "master." Shinan may be an alternative pronunciation.
SHIKKAKU - "Disqualification." This is a disqualification
from the actual tournament, competition, or match. The opponent's
score is raised to SANBON. In order to define the limit of
SHIKKAKU, the Referee Council must be consulted. SHIKKAKU may
be invoked when a contestant commits an act which harms the prestige
and honor of Karate-Do and when other actions are considered to
violate the rules of the tournament. Referee uses two hand
signals with the announcement "AKA (SHIRO) - SHIKKAKU." He first
points with his index to the offender's face then obliquely above
and behind him. The Referee will announce with the appropriate
gesture as previously given "AKA (SHIRO) NO KACHI!"
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SHIKO DACHI - Square Stance. A stance often used in Goju-Ryu
and Shito-Ryu.
SHIKO ZUKI - A punch to the side while in Shiko-Ashi-Dachi
(See Yum-Zuki "bow & arrow" punch)
SHIME - Contraction.
SHIMO SEKI - Lower side of dojo.
SHIMOZA - Lower seat of dojo.
SHIRO - White
SHIZEN TAI
- Outer figure
eight stance. Open leg stance heels hip width apart and toes
pointing out at 45 degrees (See Soto-Hachiji-Dachi). Natural Position. The body
remains relaxed but alert.
SHOBU HAJIME - "Start the Extended Bout."
SHOBU SANBON HAJIME -
"Start the Bout"
SHOMEN -
Front.
Front or top of head. Also
the designated front of a Dojo.
SHOWA - "Enlightened peace." Statement of
attitude recited at the end of class.
SHUGO - Assemble.
"Judges Called." The Referee beckons with his
arms to the Judges.
SHUTO TE - Same as SHUTO UKE. This name was used before
the advent of sport karate. Used to describe one of the techniques
in BOGYO ROKU KYODO.
SHUTO UCHI - Hand sword strike.
SHUTO UKE - Hand sword block.
SOCHIN DACHI - Immovable Stance. Also referred to as FUDO
DACHI.
SOKE - Founding family.
SOKUTO - Edge of foot.
This term is often used to refer to the side thrust kick.
SOREMADE - Stop everything.
SOTO - Outer (from inside to outside)
SOTO HACHIJI DACHI - Outer figure eight stance. Open leg
stance heels hip width apart and toes pointing out 45 degrees. (See
Shizen-Tai)
SOTO MAWASHI GERI - Outward round kick (from inside outward.)
(Same as Gyaku-Mawashi-Geri)
SOTO MIKAZUKI GERI - "Three-day moon kick" or crescent kick using
outer edge of foot.
SOTO UKE - Outside block. Block moves from inside to
outside.
SOTO YOKO TE - Same as UCHI UDE UKE. This name was used before
the advent of sport karate. Used to describe one of the techniques
in BOGYO ROKU KYODO.
SUKUI TE - Same as SUKUI UKE. This name was used before
the advent of sport karate. Used to describe one of the techniques
in BOGYO ROKU KYODO.
SUKUI UKE -
Scooping Block.
SURI ASHI -
Sliding foot motion. (Stance
lengthens, then shortens)
SUWARI WAZA - Techniques from a sitting
position. |
TAI SABAKI - Body
movement/shifting.
TAIMING GA OSOI - "Not proper timing"
TATE EMPI -
Rising elbow strike in which the strike
arcs upward and the fist comes to rest above the shoulder with the
palm of the fist towards the ear.
TATE URAKEN UCHI -
Vertical back-fist attack.
TATE ZUKI -
Upright or
vertical (fist) punch. A fist punch with the palm along a vertical
plane.
TE HODOKI
NO WAZA - Wrist escape techniques.
TEIJI DACHI - A Stance
with the feet in a 'T-shape'
TEISHO UCHI
- Heel of palm strike.
TEISHO UKE
- Heel of palm block.
TEKUBI KAKE UKE - Wrist hooked block
TETTSUI UCHI - Iron hammer strike. A strike using the
little finger side of the fist.
TOBI GERI -
Jump Kick.
TOMA - "Too far"
TONFA - A farm tool
developed into a weapon by the Okinawans. |
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TORANAI - "No Point"
TORI - Attacker.
TORIMASEN - "Unacceptable as scoring techniques." As
HIKIWAKE, but culminating with the palms facing downwards towards
body.
TSUKAMI WAZA - Catching technique. A blocking technique by
seizing the opponent's weapon, arm, or leg. Used often for grappling
techniques.
TSUKAMI UKE - Grasping block; a block with a grip.
TSUKI - Closed hand thrust (punch).
TSURU ASHI DACHI - Crane stance; a one-legged stance. (see
Mai Tsuru Ashi Dachi).
TSUZUKETE - "Fight
On!" Resumption of fighting ordered when unauthorized interruption
occurs.
TSUZUKETE HAJIME -
"Resume Fighting - Begin!" Referee standing
upon his line, steps back into ZENKUTSU DACHI and brings the palms
of this hands toward each other.
TUITE - Grappling skills.
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UCHI - 1. To strike 2. Inner (from outside to inside)
UCHI DESHI - A live-in
student. A student who lives in a dojo and devotes him/herself both
to training and to the maintenence of the dojo (and sometimes to
personal service to the SENSEI of the dojo).
UCHI HACHIJI DACHI - Inner figure eight stance. Open leg
stance with heels hip width apart and toes pointing in at 45
degrees.
UCHI
MAWASHI GERI - Inner round kick (from
outside inward). (see also "O UCHI MAWASHI GERI" and "KO UCHI
MAWASHI GERI").
UCHI MIKAZUKI GERI - "Three-day moon kick" or crescent kick using
inner edge of foot.
UCHI MIKAZUKI GERI UKE
- "Three-day moon kick block".
Crescent kick block using the sole of the foot executed from the
outside to the inside.
UCHI UKE - Inside block. Block moves from the
outside to inside.
UCHI YOKO TE - Same as SOTO UDE UKE. This name was used before
the advent of sport karate. Used to describe one of the techniques
in BOGYO ROKU KYODO. |
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UKE -
1. Block 2. Defender
UKEMI - Breakfalls as a means of protexting the body
from injury due to sweeps and the like. Most basic forms are
rolls and flatfalls.
URA ZUKI - An upper cut punch used at close range.
URAKEN UCHI - Backfist strike.
URAKEN UKE - Backfist block.
URA MAWASHI
GERI - Round kick outward with heel as
striking surface.
URA TETSUI UCHI - Back of iron hammer strike, using the thumb
side of the fist.
URA ZUKI - Close punch. Straight punch with the fist
slightly pointed upward and wrist turned with palm
up.
USHIRO EMPI UCHI - Back elbow strike.
USHIRO GERI - Back kick. A kick straight back with
heel.
USHIRO TOBI GERI - Back jump kick.
USHIRO MAWARI TOBI GERI
- Spinning back jump kick.
USHIRO UKEMI - Back flat
fall. |
WA-UKE A block
where the path taken is similar to the yoko-uke. Imagine wiping a
wall in front of you with your palm in a half-circle. At the end of
the block the hand is angled slightly to the outside. This block
occurs in the Shinpa kata. |
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WAZA - Technique(s).
WAZA ARI - "Half
point" |
YAMA ZUKI - A wide "U-shaped" punch. The upper arm is
the actual punch which swings to the higher position. The
lower arm arcs downward such that the forearm is used as a block to
the opponent's attack.
YAME - Stop!
YASUMI - Rest. A term used by the instructor to have the
students relax, normally following a long series of drills.
YOI - Ready.
YOKO - Side.
YOKO EMPI UCHI
- Side elbow strike in which the point
of the elbow is used to strike.
YOKO GERI - Side kick.
YOKO KEAGE - Side snap kick. |
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YOKO KEKOMI - Side thrust kick.
YOKO MAWASHI EMPI UCHI - Striking with the elbow to the side.
YOKO TOBI
GERI - Side jump kick.
YOKO UKEMI
- Side flat fall.
YORI ASHI -
Skip step motion (Stance shortens then
lengthens. Also called "KIZAMI ASHI")
YOWAI - "Weak Focus"
YUDANSHA -
General term for the rank of Shodan (Black
belt holder) and above.
YUMI ZUKI - Bow-and-arrow punch. A punch to the side
while in SHIKO ASHI DACHI (see also Shiko Zuki)
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ZA-REI - The
traditional Japanese bow from the kneeling position.
ZANSHIN -
A mental attitude of being absolutely
attentive. Lit. "remaining mind/heart." Even
after a Karate technique has been completed, one should remain in a
balanced and aware state. ZANSHIN thus connotes "following through"
in a technique, as well as preservation of one's awareness so that
one is prepared to respond to additional attacks.
(View an essay on "Zanshin" by Ken
Roper, October 2001) |
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ZENKUTSU DACHI - Forward Stance.
ZENPO
KAITEN - Forward
roll: A. Feet facing direction of roll; B. Feet facing reverse direction of roll; C. To fall flat.
ZENSHIN - Forward.
ZORI - Japanese slippers.
ZUKI - Punch. Form of "Tsuki" used at end of
compound word. |
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